Development Roadmap

Our journey from concept to launch. Follow our progress as we build the ultimate Hytale MMORPG experience.

Overall Progress33%
8 completed16 remaining

Phase 1: Foundation

Completed

Core systems that power the game experience.

  • Item Generation with Tiers, Rarities, Elemental Damage
  • Combat with Damage Calculation Using Weapon Metadata
  • Economy and Banking with Tier-Based Storage
  • Guild System with Hierarchy and Chat
  • Party System with Raids, Invites, HUD
  • Loot/Drop System with Weighted Picking
  • Player Shops with Buyer/Seller Interfaces
  • Multi-Channel Chat (Global, Party, Guild, Local)

Phase 2: World Building

In Progress

Creating the living world of Aurellian.

  • Starter Zone with Tutorial and Beginner Quests
  • 2-3 Distinct Biome Zones with Unique Spawns
  • Central Hub City with All NPC Services
  • Basic Quest System with 10-15 Intro Quests
  • NPC Dialogue System with Lore Delivery

Phase 3: Content

Upcoming

Challenging content for adventurers.

  • First Dungeon Instance with Boss Mechanics
  • World Events (Invasions, Rare Bosses)
  • Crafting System with Recipes
  • Guild Territory Control Mechanics

Phase 4: Polish

Upcoming

Refining the experience for launch.

  • Performance Optimization for 1000+ Players
  • Balance Pass on Items and Combat
  • Anti-Cheat and Exploit Prevention
  • QoL Improvements from Alpha Feedback

Launch

Upcoming

The realm opens to all. Spring 2026.

  • Full World Release
  • Community Events System
  • Seasonal Content Framework

Target Launch

Spring 2026

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